![]() Specifically, there are six silver coins worth 25 points each, eleven gold coins each worth 50 points, and the Golden Scorchstone, worth 150 points, for a total of 850. The only way to gain points in Ruins Rampage is by collecting treasure, with a set amount found throughout the game. Walking back and forth in a straight line, these Scorchio Mummies pose little threat, but can take 50 health in a single hit. Scarabugs walk clockwise, patrolling small square areas. These bouncing fireballs can cost you 50 health, but are easy to avoid. The flames issuing from these vents do 25 damage, but can be safely walked over when the fire dies down. Mummified Neggs will heal 50 points of health, your full health bar being 100 points.Įvery few seconds, these traps will launch an arrow that does 25 damage. Silver coins are worth 25 points, while gold coins are worth 50. While most of the things you encounter in the ruins will be traps designed to foil intruders, there are also treasures and other items to help you along your way, as well as creatures that you would do best to avoid. In this guide, positive effect switches will be marked with a smiley face, while negative effect switches will be marked with a skull. They may raise or lower spikes, granting or blocking access to new areas, or they may drop you into a spike pit, costing you a life. Switches hidden among the floor tiles (five of which can be seen in the screenshot above) can have either a positive or negative effect. Hindering your progress are various traps and creatures, which can drain your health, cost you a life, or even make it impossible to get a high score. While your primary objective is to find the Golden Scorchstone and escape the ruins with it, to get the maximum score you'll also have to collect all of the gold and silver coins scattered throughout the ruins' sixteen rooms. Spikes, fires, and flying arrows? Seems kinda overkill. ![]() See the Walkthrough section below for a full guide to beating the game with the highest possible score. Unlike Grand Theft Ummagine, this game has few action segments, the main challenges being exploration and a rather frustrating trial-and-error approach to figuring out what will and won't cost you a life. While it may seem a bit confusing at first, it's fairly easy to learn. To stop walking, press the arrow key corresponding to the direction you're walking in this is particularly useful in trap-filled rooms. Your character is controlled with the arrow keys, with Down pointing to the bottom-left, Left to the top-left, Up to the top-right, and Right to the bottom-right as the default setting. Much like Grand Theft Ummagine, Ruins Rampage is an isometric game, with everything in a given room plotted out on diamond-shaped grid. ![]() I steal only what I can't afford (that's everything!) How to Play After locating the ancient ruins, Zina and Horace, two (admittedly lesser-known) members of the group of thieves known as the Desert Scarabs have just one goal: to rob the place blind. In the crumbling, trap-filled ruins of one such structure rests the Golden Scorchstone, a valuable relic of the lost civilization that created it. ![]() ![]() ĭeep within the Lost Desert lie many crypts and the remnants of ancient cities, long since overtaken by the sands and forgotten. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |